Purpose: To add some randomness and challenge to game play. This is an ongoing challenge. Additional missions will be added, be sure to check back later.
The Infamous Captain Deadeye has roamed the murky waters of Granite Fallout since the apocalypse. He is a bit off his head, at least that is how the legend goes. Some Murklanders claim he's not from this world. He is always ready to barter with an adventerous sims who dares to come around his ship. Use caution, for some sims have are said to have gone missing after their visit with Deadeye!
"I go by the name of Vector. It's a mathematical term, represented by an arrow with both direction and magnitude. Vector! That's me, because I commit crimes with both direction and magnituide. Oh yeah!"
The ship of the infamous Captain Deadeye has landed in port and It holds all the great treasures of the murky waters of Granite Fallout. Come and barter for a bauble. Don't let the strange lights and noises keep you away. There is nothing to fear here...Mwahwahwahwa
Beware! Claire Voyance is a Murkland Sand Muse. Will Claire lull your sims into a peaceful existence or will they be plunged into life of turmoil and sadness? What will your sims see when they look at her? A girl? A Boy?Clair has mastered the violin and gutair. She has learned the ancient secrets of the wellness skill. Will her touch of message heal or hinder? Even though she is only a teenager many praise her abilities, while others cower in her presence.
This is the domain of Murkland's Sand Muse. What will your sim ask of the Sand Muse? What of the many treasure will your sims be influenced by? Will your sims bask in a great feeling of peace or be overcome with turmoil?